MISSION STATEMENT

This website is to serve as a catalog of historical information for various tanks, across various stages of development, created for use by the United States from Pre-WWII through to the 1970s. However, the primary purpose for this website is to illustrate a proposal for what an "endgame" could look like for the US tech tree in the game, World Of Tanks, and to show that there's still plenty of life left to breathed into this game.

My aim is to see as many tanks in the game about tanks as possible, and I hope to show that in a way that respects both the historicity of the tanks shown and the balance of the game overall. As such, I will not be going into great detail on individual statistics. Rather, I will only be showing the possible modules for each tank, changes that could be made to make it more historically authentic, a historical overview, and how the tank's playstyle may be represented in-game. I will also attempt to future-proof this by including alternate hulls, half-tracks, and wheeled vehicles.

This is certainly not perfect and everything is subject to change. This is still a work in progress, and updates are frequent if not daily. This is a fan project and a labor of love. Do enjoy.

Sunday, September 10, 2017

T3 HMC


During 1938, a board of officers reviewed the use of mechanized artillery and the subsequent recommendations for the development of such equipment. On 9 March 1939, the construction of a pilot vehicle based on the chassis of the M1 combat car was approved. The vehicle featured a 75 mm howitzer mounted in the front-right superstructure beside the driver, with a pair of doors to close around the howitzer when traveling. They still permitted the full +20 and -10 degrees of elevation, but only when opened could the gun traverse 10 degrees to the left and 15 degrees to the right.



This vehicle was designated as the T3 howitzer motor carriage. It consisted of a crew of three, could carry 60 rounds of ammunition, and could reach speeds of 45 mph. But the Field Artillery Branch considered the T3 to be unsuitable for combat, citing the limited crew space and the requirement for a second loader. However, Aberdeen concluded the T3 would be suitable as an assault gun and recommended a battalion equip it for combat evaluation. While no further T3s would be built, the pilot did teach several lessons which would be applied to later vehicles.

The T3 HMC in-game is a tank destroyer. All we're really doing here is making it an SPG instead. As such, it's necessary to change around its gun and engine options. I've also gone and given the tank a third crew member, because for some reason there's only two right now.

Guns: 75 mm Pack Howitzer M1A1

Engines: Continental R-670-3C (248 hp); Continental R-670-7 (262 hp)

Suspensions/Alternate Hulls, Total Weight (metric tons): T3 HMC (9.07); T3 HMC Improved (9.07)

Hull Armor (mm): 16/13/6

Top Speed: 72 km/h

Crew: 3 (Driver; Gunner/Commander/Radio; Loader)



Parent: T1 Cunningham
Children: T18 HMC

Sources:
Hunnicutt, R. P. Stuart. 1992. 

No comments:

Post a Comment