During the development process of the M60, several different armaments were proposed before settling on what would become the 105 mm Gun M68. One of these was to fit the M60 (or XM60, rather) with the turret and armament of the T95E6, which was preferred by Ordnance. However, the two-piece ammunition would give the vehicle a low rate of fire, especially since the vehicle was down one loader by comparison with the M103.
In-game, the XM60 120 is a kind of in-between for the T95E6 and the M60A1. Compared to the T95E6, this tank has improved hull armor and maybe better gun handling, but it would have a worse silhouette and is slower overall. Compared to the M60A1, this tank has a bigger gun, but a worse turret and maybe worse gun handling.
In-game, the XM60 120 is a kind of in-between for the T95E6 and the M60A1. Compared to the T95E6, this tank has improved hull armor and maybe better gun handling, but it would have a worse silhouette and is slower overall. Compared to the M60A1, this tank has a bigger gun, but a worse turret and maybe worse gun handling.
Guns: 120 mm Gun T123E6
Engines: Continental AVDS-1790-2A (750 hp)
Turrets (Turret Armor (mm)): T95E6 (178/76/51)
Suspensions/Alternate Hulls, Total Weight (metric tons): XM60 (??)
Suspensions/Alternate Hulls, Total Weight (metric tons): XM60 (??)
Hull Armor (mm): 143/74/41
Top Speed: 48 km/h
Sources:
Hunnicutt, R. P. Patton, 2015
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