MISSION STATEMENT

This website is to serve as a catalog of historical information for various tanks, across various stages of development, created for use by the United States from Pre-WWII through to the 1970s. However, the primary purpose for this website is to illustrate a proposal for what an "endgame" could look like for the US tech tree in the game, World Of Tanks, and to show that there's still plenty of life left to breathed into this game.

My aim is to see as many tanks in the game about tanks as possible, and I hope to show that in a way that respects both the historicity of the tanks shown and the balance of the game overall. As such, I will not be going into great detail on individual statistics. Rather, I will only be showing the possible modules for each tank, changes that could be made to make it more historically authentic, a historical overview, and how the tank's playstyle may be represented in-game. I will also attempt to future-proof this by including alternate hulls, half-tracks, and wheeled vehicles.

This is certainly not perfect and everything is subject to change. This is still a work in progress, and updates are frequent if not daily. This is a fan project and a labor of love. Do enjoy.
Showing posts with label Tidbits. Show all posts
Showing posts with label Tidbits. Show all posts

Friday, June 22, 2018

Halfway there! 175 down, 175 to go + Impromptu Q&A

Hey everyone! After the post regarding the M47E2 went up, I'm now officially halfway through writing about my proposed United States tech tree. Thanks to everyone who has been with me so far and supported this project. Things may slow down sometimes as real life takes over, but I haven't burned out yet and I have no intention of doing so. So here's to seeing this thing to the end and moving on to the next.

To celebrate this milestone, I figured I would host an impromptu Q&A session here. If you have any questions for me or about this project, feel free to ask them below! 

Wednesday, October 25, 2017

Armored Cars in World Of Tanks?

Like the Tier X light tanks before them, the eventual introduction Armored Cars (or wheeled vehicles in general) into this game is pretty much an open secret. There was even an in-game event which prototyped the use of wheeled vehicles and developer Q&As have all but confirmed it. Right now, it's just a matter of time until we receive an official statement.

However, there's still plenty to speculate on how Armored Cars will be introduced. Will they be their own class? How might they compare to the other classes in the game? How might other classes be effected? As my revamped US tech tree accounts for Armored Cars, with several possible branches, it's important for me to describe their potential applicability in the game. So this post aims to identify patterns within the game and then apply my opinions about Armored Cars to them.